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sweng-group-15 / drawing-app
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Nayeem Rahman authoredNayeem Rahman authored
app.js 3.74 KiB
// Room connection and synchronisation.
// Translate local canvas input events to draw messages and send to the room.
// Get back room updates and invoke the local canvas renderer.
import * as canvas from "./canvas.js"
import * as HTML from "./elements.js"
import { connect } from "./room.js"
const TEST_ROOM = "imperial"
let room = null
const onRoomConnect = (room_) => {
room = room_
HTML.connectedRoomID.textContent = room.name
HTML.connectedRoomInfoContainer.style.display = "block"
HTML.userIDElem.value = room.ownID || ""
room.addEventListener("allocateOwnID", ({ detail: id }) => {
HTML.userIDElem.value = id
})
room.addEventListener("userJoin", ({ detail: id }) => {
if (HTML.connectedPeers.children.length == 0) {
HTML.connectedPeers.innerHTML = ""
}
const peerElem = document.createElement("li")
peerElem.innerHTML = id
HTML.connectedPeers.appendChild(peerElem)
})
room.addEventListener("userLeave", ({ detail: id }) => {
for (const peerElem of HTML.connectedPeers.children) {
if (peerElem.innerHTML == id) {
HTML.connectedPeers.removeChild(peerElem)
}
}
if (HTML.connectedPeers.children.length == 0) {
HTML.connectedPeers.innerHTML = "No peers are connected"
}
})
room.addEventListener("addOrUpdatePath", ({ detail: { id, points } }) => {
canvas.renderPath(id, points)
})
}
const tryRoomConnect = async (roomID) => {
return await connect(roomID)
.then(onRoomConnect)
.catch((err) => alert(`Error connecting to a room:\n${err}`))
}
const ERASER_RADIUS = canvas.STROKE_RADIUS * 2
const tools = {
PEN: Symbol("pen"),
ERASER: Symbol("eraser"),
}
let currentTool = tools.PEN
const pathIDsByPointerID = new Map()
HTML.penButton.addEventListener("click", () => {
currentTool = tools.PEN
HTML.penButton.classList.add("selected")
HTML.eraserButton.classList.remove("selected")
})
HTML.eraserButton.addEventListener("click", () => {
currentTool = tools.ERASER
HTML.penButton.classList.remove("selected")
HTML.eraserButton.classList.add("selected")
})
HTML.peerButton.addEventListener("click", () => {
const peerID = HTML.peerIDElem.value
if (room == null || peerID == "") {
return
}
room.inviteUser(peerID)
HTML.peerIDElem.value = ""
})
HTML.roomConnectButton.addEventListener("click", () => {
const selectedRoomID = HTML.roomIDElem.value
if (!selectedRoomID || selectedRoomID == room.name) {
return
}
if (room != null) {
room.disconnect()
room = null
}
canvas.clear()
HTML.connectedPeers.innerHTML = "No peers are connected"
tryRoomConnect(selectedRoomID)
})
const getDistance = (a, b) => {
return Math.sqrt(
(a[0] - b[0]) * (a[0] - b[0]) + (a[1] - b[1]) * (a[1] - b[1]),
)
}
const erasePoint = ([x, y]) => {
if (room == null) {
return
}
room.getPaths().forEach((points, pathID) => {
points.forEach((point, i) => {
if (getDistance([x, y], point) <= ERASER_RADIUS) {
room.erasePoint(pathID, i)
}
})
})
}
canvas.input.addEventListener("strokestart", ({ detail: e }) => {
if (room == null) {
return
}
const mousePos = [e.offsetX, e.offsetY]
if (currentTool == tools.PEN) {
pathIDsByPointerID.set(e.pointerId, room.addPath(mousePos))
} else if (currentTool == tools.ERASER) {
erasePoint(mousePos)
}
})
canvas.input.addEventListener("strokeend", ({ detail: e }) => {
pathIDsByPointerID.delete(e.pointerId)
})
canvas.input.addEventListener("strokemove", ({ detail: e }) => {
if (room == null) {
return
}
const mousePos = [e.offsetX, e.offsetY]
if (currentTool == tools.PEN) {
room.extendPath(pathIDsByPointerID.get(e.pointerId), mousePos)
} else if (currentTool == tools.ERASER) {
erasePoint(mousePos)
}
})
tryRoomConnect(TEST_ROOM)