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Florin-Teodor Ruja
BTT-backend
Commits
9910ce9f
Commit
9910ce9f
authored
5 years ago
by
Alex Constantin-Gomez
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database code
parent
84e843b5
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1 changed file
main.go
+33
-16
33 additions, 16 deletions
main.go
with
33 additions
and
16 deletions
main.go
+
33
−
16
View file @
9910ce9f
...
@@ -7,10 +7,11 @@ import (
...
@@ -7,10 +7,11 @@ import (
"io/ioutil"
"io/ioutil"
"log"
"log"
"net/http"
"net/http"
"os"
"strconv"
"strconv"
"sync"
"sync"
_
"github.com/
mattn/go-sqlite3
"
_
"github.com/
lib/pq
"
"golang.org/x/crypto/bcrypt"
"golang.org/x/crypto/bcrypt"
)
)
...
@@ -54,19 +55,19 @@ func main() {
...
@@ -54,19 +55,19 @@ func main() {
// Initialise global variables
// Initialise global variables
gameData
=
make
(
map
[
int
]
*
Game
)
gameData
=
make
(
map
[
int
]
*
Game
)
connStr
:=
"dbname=bigtactoe sslmode=require"
connStr
:=
"
user=btt password='"
+
os
.
Getenv
(
"BTT_PASSWORD"
)
+
"'
dbname=bigtactoe sslmode=require"
database
,
err
:=
sql
.
Open
(
"postgres"
,
connStr
)
database
,
err
:=
sql
.
Open
(
"postgres"
,
connStr
)
if
err
!=
nil
{
if
err
!=
nil
{
log
.
Fatal
(
"could not connect to database"
)
log
.
Fatal
(
"could not connect to database"
)
}
}
defer
database
.
Close
()
defer
database
.
Close
()
statement
,
_
:=
database
.
Prepare
(
"CREATE TABLE IF NOT EXISTS users (id INTEGER PRIMARY KEY, username TEXT UNIQUE, password TEXT, wins INTEGER)"
)
//
statement, _ := database.Prepare("CREATE TABLE IF NOT EXISTS users (id INTEGER PRIMARY KEY, username TEXT UNIQUE, password TEXT, wins INTEGER)")
statement
.
Exec
()
//
statement.Exec()
// test query
//
//
test query
database
.
QueryRow
(
"INSERT INTO users(username, password, wins) VALUES($1, $2, $3);"
,
database
.
QueryRow
(
"INSERT INTO users(username, password, wins) VALUES($1, $2, $3);"
,
"
alex
123"
,
"qwerty"
,
0
)
"
user
123"
,
"qwerty"
,
0
)
http
.
HandleFunc
(
"/"
,
hello
)
http
.
HandleFunc
(
"/"
,
hello
)
...
@@ -77,9 +78,9 @@ func main() {
...
@@ -77,9 +78,9 @@ func main() {
http
.
HandleFunc
(
"/wait"
,
checkJoinGame
)
http
.
HandleFunc
(
"/wait"
,
checkJoinGame
)
// User authentication endpoints
// User authentication endpoints
//
http.HandleFunc("/create-account", createUser)
http
.
HandleFunc
(
"/create-account"
,
createUser
)
//
http.HandleFunc("/login", login)
http
.
HandleFunc
(
"/login"
,
login
)
//
http.HandleFunc("/leaderboard", leaderboard)
http
.
HandleFunc
(
"/leaderboard"
,
leaderboard
)
err
=
http
.
ListenAndServe
(
":8080"
,
nil
)
err
=
http
.
ListenAndServe
(
":8080"
,
nil
)
if
err
!=
nil
{
if
err
!=
nil
{
...
@@ -114,6 +115,7 @@ func move(w http.ResponseWriter, r *http.Request) {
...
@@ -114,6 +115,7 @@ func move(w http.ResponseWriter, r *http.Request) {
recChan
:=
game
.
Channels
[
1
-
move
.
Player
]
recChan
:=
game
.
Channels
[
1
-
move
.
Player
]
sendChan
<-
move
.
MoveData
sendChan
<-
move
.
MoveData
// If game over or disconnect occurs
if
move
.
GameOver
{
if
move
.
GameOver
{
fmt
.
Fprintf
(
w
,
"Game over"
)
fmt
.
Fprintf
(
w
,
"Game over"
)
return
return
...
@@ -138,7 +140,8 @@ func createGame(w http.ResponseWriter, r *http.Request) {
...
@@ -138,7 +140,8 @@ func createGame(w http.ResponseWriter, r *http.Request) {
}
}
err
:=
json
.
Unmarshal
(
jsonData
,
&
playerData
)
err
:=
json
.
Unmarshal
(
jsonData
,
&
playerData
)
if
err
!=
nil
{
if
err
!=
nil
{
log
.
Println
(
"could not decode json data into Move struct"
)
fmt
.
Fprintf
(
w
,
"could not decode json data into Move struct"
)
return
}
}
newGameID
:=
generateID
()
newGameID
:=
generateID
()
...
@@ -170,7 +173,7 @@ func joinGame(w http.ResponseWriter, r *http.Request) {
...
@@ -170,7 +173,7 @@ func joinGame(w http.ResponseWriter, r *http.Request) {
}
}
err
:=
json
.
Unmarshal
(
jsonData
,
&
join
)
err
:=
json
.
Unmarshal
(
jsonData
,
&
join
)
if
err
!=
nil
{
if
err
!=
nil
{
log
.
Println
(
"could not decode json data"
)
fmt
.
Fprintf
(
w
,
"could not decode json data"
)
}
}
gameDataMutex
.
RLock
()
gameDataMutex
.
RLock
()
...
@@ -201,7 +204,8 @@ func checkJoinGame(w http.ResponseWriter, r *http.Request) {
...
@@ -201,7 +204,8 @@ func checkJoinGame(w http.ResponseWriter, r *http.Request) {
}
}
err
:=
json
.
Unmarshal
(
jsonData
,
&
gameID
)
err
:=
json
.
Unmarshal
(
jsonData
,
&
gameID
)
if
err
!=
nil
{
if
err
!=
nil
{
log
.
Println
(
"could not decode json data"
)
fmt
.
Fprintf
(
w
,
"could not decode json data"
)
return
}
}
// check if player 2 joined
// check if player 2 joined
...
@@ -209,7 +213,7 @@ func checkJoinGame(w http.ResponseWriter, r *http.Request) {
...
@@ -209,7 +213,7 @@ func checkJoinGame(w http.ResponseWriter, r *http.Request) {
game
,
found
:=
gameData
[
gameID
.
GameID
]
game
,
found
:=
gameData
[
gameID
.
GameID
]
gameDataMutex
.
RUnlock
()
gameDataMutex
.
RUnlock
()
if
!
found
{
if
!
found
{
log
.
Println
(
"error: could not find game ID in checkJoinGame endpoint"
)
fmt
.
Fprintf
(
w
,
"error: could not find game ID in checkJoinGame endpoint"
)
return
return
}
}
p2
:=
<-
game
.
Channels
[
0
]
p2
:=
<-
game
.
Channels
[
0
]
...
@@ -227,7 +231,8 @@ func createUser(w http.ResponseWriter, r *http.Request) {
...
@@ -227,7 +231,8 @@ func createUser(w http.ResponseWriter, r *http.Request) {
}
}
err
:=
json
.
Unmarshal
(
jsonData
,
&
account
)
err
:=
json
.
Unmarshal
(
jsonData
,
&
account
)
if
err
!=
nil
{
if
err
!=
nil
{
log
.
Println
(
"could not decode json data"
)
fmt
.
Fprintf
(
w
,
"could not decode json data"
)
return
}
}
// response will be an error message and success boolean
// response will be an error message and success boolean
...
@@ -248,7 +253,8 @@ func login(w http.ResponseWriter, r *http.Request) {
...
@@ -248,7 +253,8 @@ func login(w http.ResponseWriter, r *http.Request) {
}
}
err
:=
json
.
Unmarshal
(
jsonData
,
&
account
)
err
:=
json
.
Unmarshal
(
jsonData
,
&
account
)
if
err
!=
nil
{
if
err
!=
nil
{
log
.
Println
(
"could not decode json data"
)
fmt
.
Fprintf
(
w
,
"could not decode json data"
)
return
}
}
// response will be the new user's ID if successful, otherwise, will be other message
// response will be the new user's ID if successful, otherwise, will be other message
...
@@ -270,7 +276,8 @@ func leaderboard(w http.ResponseWriter, r *http.Request) {
...
@@ -270,7 +276,8 @@ func leaderboard(w http.ResponseWriter, r *http.Request) {
jsonString
,
err
:=
json
.
Marshal
(
usernames
)
jsonString
,
err
:=
json
.
Marshal
(
usernames
)
if
err
!=
nil
{
if
err
!=
nil
{
log
.
Println
(
"could not marshal leaderboard usernames into json"
)
fmt
.
Fprintf
(
w
,
"could not marshal leaderboard usernames into json"
)
return
}
}
w
.
Header
()
.
Set
(
"Content-Type"
,
"application/json"
)
w
.
Header
()
.
Set
(
"Content-Type"
,
"application/json"
)
...
@@ -324,6 +331,16 @@ func getLeaderboard() (map[string]int, bool) {
...
@@ -324,6 +331,16 @@ func getLeaderboard() (map[string]int, bool) {
return
usernames
,
true
return
usernames
,
true
}
}
func
incrementWins
(
username
string
)
(
int
,
bool
)
{
var
wins
int
err
:=
database
.
QueryRow
(
"UPDATE users SET wins=wins+1 WHERE username=$1 RETURNING wins;"
,
username
)
.
Scan
(
&
wins
)
if
err
!=
nil
{
return
-
1
,
false
}
return
wins
,
true
}
/************** Helper functions *******************/
/************** Helper functions *******************/
func
generateID
()
int
{
func
generateID
()
int
{
...
...
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