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  • import { line, curveLinear } from "d3-shape"
    
    import { HTML } from "./elements.js"
    import { connect } from "./room.js"
    
    const {
    
      canvas,
      connectedPeers,
      peerButton,
      peerIDElem,
      userIDElem,
    
      roomIDElem,
    
    } = HTML
    
    // TODO: switch to curve interpolation that respects mouse points based on velocity
    const lineFn = line()
      .x((d) => d[0])
      .y((d) => d[1])
      .curve(curveLinear)
    
    const tools = {
      PEN: "pen",
      ERASER: "eraser",
    }
    
    const STROKECOLOUR = "blue"
    const STROKERADIUS = 2
    const ERASERRADIUS = STROKERADIUS * 2
    
    
    const pathElems = new Map()
    
    const addOrUpdatePathElem = (id, points) => {
      let pathElem = pathElems.get(id)
    
      if (pathElem == null) {
    
        pathElem = document.createElementNS("http://www.w3.org/2000/svg", "g")
    
        pathElem.setAttribute("stroke", STROKECOLOUR)
        pathElem.setAttribute("stroke-width", STROKERADIUS * 2)
    
        pathElem.setAttribute("fill", "none")
        pathElem.setAttribute("pointer-events", "none")
    
        pathElem.setAttribute("marker-start", "url(#dot)")
        pathElem.setAttribute("marker-end", "url(#dot)")
    
    
        canvas.appendChild(pathElem)
        pathElems.set(id, pathElem)
    
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      if (points.length == 0) {
        return pathElem
    
      // Push a fake path split to generate the last path
      points.push([-1, -1, false])
    
      for (let point of points) {
        if (point[0] === undefined) {
          continue
    
        if (point[2] === false) {
          if (subpath.length === 1) {
            let subpathElem = document.createElementNS(
              "http://www.w3.org/2000/svg",
              "circle",
            )
    
            subpathElem.setAttribute("stroke", "none")
            subpathElem.setAttribute("fill", STROKECOLOUR)
            subpathElem.setAttribute("cx", subpath[0][0])
            subpathElem.setAttribute("cy", subpath[0][1])
            subpathElem.setAttribute("r", STROKERADIUS)
    
            pathElem.appendChild(subpathElem)
          } else if (subpath.length > 0) {
            let subpathElem = document.createElementNS(
              "http://www.w3.org/2000/svg",
              "path",
            )
    
            subpathElem.setAttribute("d", lineFn(subpath))
    
            pathElem.appendChild(subpathElem)
          }
    
      return pathElem
    }
    
    const getDistance = (a, b) => {
      return Math.sqrt(
        (a[0] - b[0]) * (a[0] - b[0]) + (a[1] - b[1]) * (a[1] - b[1]),
      )
    }
    
    function setElemVisible(elem, visible = true) {
      if (!(elem && elem.style)) return
      elem.style.display = visible ? "block" : "none"
    }
    
    function hideConnectedRoom() {
      setElemVisible(HTML.connectedRoomInfoContainer, false)
    }
    
    function showConnectedRoom(roomID) {
      HTML.connectedRoomID.textContent = roomID
      setElemVisible(HTML.connectedRoomInfoContainer)
    }
    
    function connectToARoom(roomID) {
      connect(roomID).then((room) => {
        showConnectedRoom(roomID)
    
        let userInput = false
        let currentTool = tools.PEN
        let currentPathID = null
    
        userIDElem.value = room.ownID || ""
        room.addEventListener("allocateOwnID", ({ detail: id }) => {
          userIDElem.value = id
        })
    
        room.addEventListener("userJoin", ({ detail: id }) => {
          const peerElem = document.createElement("li")
          peerElem.innerHTML = id
          connectedPeers.appendChild(peerElem)
        })
    
        room.addEventListener("userLeave", ({ detail: id }) => {
          for (const peerElem of connectedPeers.children) {
            if (peerElem.innerHTML == id) {
              connectedPeers.removeChild(peerElem)
            }
    
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          }
    
        })
    
        room.addEventListener("addOrUpdatePath", ({ detail: { id, points } }) => {
          addOrUpdatePathElem(id, points)
        })
    
        canvas.addEventListener("mousedown", (e) => {
          userInput = true
    
          let mouse = [e.offsetX, e.offsetY]
    
          if (currentTool === tools.PEN) {
            currentPathID = room.addPath(mouse)
          } else if (currentTool === tools.ERASER) {
            room.getPaths().forEach((points, pathID) => {
              points.forEach((point, i) => {
                if (getDistance(mouse, point) <= ERASERRADIUS) {
                  room.erasePoint(pathID, i)
                }
              })
    
        canvas.addEventListener("mouseleave", () => {
          userInput = false
        })
    
        canvas.addEventListener("mouseup", () => {
          userInput = false
        })
    
        canvas.addEventListener("mousemove", (e) => {
          if (!userInput) {
            return
          }
    
          let mouse = [e.offsetX, e.offsetY]
    
          if (currentTool === tools.PEN) {
            room.extendPath(currentPathID, mouse)
          } else if (currentTool === tools.ERASER) {
            room.getPaths().forEach((points, pathID) => {
              points.forEach((point, i) => {
                if (getDistance(mouse, point) <= ERASERRADIUS) {
                  room.erasePoint(pathID, i)
                }
              })
    
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            })
    
        peerButton.addEventListener("click", () => {
          const peerID = peerIDElem.value
          if (peerID == "") {
            return
          }
          room.inviteUser(peerID)
          peerIDElem.value = ""
        })
    
        penButton.addEventListener("click", () => {
          currentTool = tools.PEN
    
          penButton.classList.add("selected")
          eraserButton.classList.remove("selected")
        })
    
        eraserButton.addEventListener("click", () => {
          currentTool = tools.ERASER
    
          penButton.classList.remove("selected")
          eraserButton.classList.add("selected")
        })
    
        HTML.roomConnectButton.addEventListener("click", () => {
          room = undefined
          const selectedRoomID = roomIDElem.value
          if (!selectedRoomID) return
          connectToARoom(selectedRoomID)
        })
    
    HTML.roomConnectButton.addEventListener("click", () => {
      const selectedRoomID = roomIDElem.value
      if (!selectedRoomID) return
      connectToARoom(selectedRoomID)
    
    
    hideConnectedRoom()
    // connectToARoom("imperial")