Newer
Older
function distance([x1, y1], [x2, y2]) {
return Math.sqrt((x2 - x1) ** 2 + (y2 - y1) ** 2)
}
function sqr(x) {
return x * x
}
function dist2(v, w) {
return sqr(v[0] - w[0]) + sqr(v[1] - w[1])
}
// p - point
// v - start point of segment
// w - end point of segment
function distToSegmentSquared(p, v, w) {
var l2 = dist2(v, w)
if (l2 === 0) return dist2(p, v)
var t = ((p[0] - v[0]) * (w[0] - v[0]) + (p[1] - v[1]) * (w[1] - v[1])) / l2
t = Math.max(0, Math.min(1, t))
return dist2(p, [v[0] + t * (w[0] - v[0]), v[1] + t * (w[1] - v[1])])
}
// p - point
// v - start point of segment
// w - end point of segment
function distToSegment(p, v, w) {
return Math.sqrt(distToSegmentSquared(p, v, w))
}
function distanceToLine(lineStart, lineEnd, point) {
return distToSegment(point, lineStart, lineEnd)
}
function shouldAddErasureInterval(
point,
nextPoint,
erasureCenter,
erasureRadius,
) {
if (!nextPoint) return false
return distanceToLine(point, nextPoint, erasureCenter) <= erasureRadius
}
function interpolate([x1, y1], [x2, y2], t) {
return [x1 + (x2 - x1) * t, y1 + (y2 - y1) * t]
}
function project([x1, y1], [x2, y2], [x3, y3]) {
const x21 = x2 - x1,
y21 = y2 - y1
const x31 = x3 - x1,
y31 = y3 - y1
return (x31 * x21 + y31 * y21) / (x21 * x21 + y21 * y21)
}
function cap0(x) {
return Math.max(0, x)
}
function cap1(x) {
return Math.min(1, x)
}
function erasureInterval(lineStart, lineEnd, erasureCenter, erasureRadius) {
const [cx, cy] = interpolate(
lineStart,
lineEnd,
project(lineStart, lineEnd, erasureCenter),
)
const d = distanceToLine(lineStart, lineEnd, erasureCenter)
const halfLength = Math.sqrt(erasureRadius ** 2 - d ** 2)
const lineLength = distance(lineStart, lineEnd)
const touchFromStartDist = distance(lineStart, [cx, cy])
const touchBeginFromStarDist = touchFromStartDist - halfLength
const touchEndFromStarDist = touchFromStartDist + halfLength
return [
cap0(touchBeginFromStarDist / lineLength),
cap1(touchEndFromStarDist / lineLength),
]
}
function computeErasureIntervals(points, erasureCenter, erasureRadius) {
return points
.map((point, i) => ({ point, i }))
.filter(({ point, i }) =>
shouldAddErasureInterval(
point,
points[i + 1],
erasureCenter,
erasureRadius,
),
)
.reduce(
(acc, { point, i }) => ({
...acc,
[i]: [
erasureInterval(point, points[i + 1], erasureCenter, erasureRadius),
],
}),
{},
)
}
106
107
108
109
110
111
112
113
114
115
116
117
118
119
120
121
122
123
124
125
126
127
128
129
130
131
132
133
134
135
function overlaps([s1, e1], [, e2]) {
return s1 <= e2 && s1 <= e1
}
function mergeIntervals(...intervals) {
if (!intervals.length) return []
const sorted = intervals.sort(([a], [b]) => a > b)
let stack = [sorted[0]]
sorted.forEach((x) => {
const top = stack[stack.length - 1]
if (overlaps(x, top)) {
if (x[1] > top[1]) top[1] = x[1]
} else {
stack.push(x)
}
})
return stack
}
function combineErasureIntervals(i1, i2) {
const _i1 = { ...i1 }
Object.keys(i1).forEach((key) => {
if (i2[key]) {
_i1[key] = mergeIntervals(...i1[key], ...i2[key])
}
})
return { ...i2, ..._i1 }
}
module.exports = {
computeErasureIntervals,